![]() Increased trigger sensitivity allows for increased rate of fire. Reload speed is increased due to smooth loading from a polished magazine.Ī larger magazine allows more shots fired before the need to reload. Redirects gases released when firing to counter recoil and unwanted rising of the barrel. Must be bought from the vendor for 25 Byzantine Coins.Ī polished barrel decreases shot deviance, increasing damage.Ī lighter hammer allows for less jamming, resulting in a higher rate of fire. Pistol Suppressor - Suppresses pistol fire noise for stealth. Reward from the "Dangerous Territory" mission. Crafting costs: 5 pistol rounds, and 3 magnesite ore. Hollow-point Rounds - Fragmenting pistol rounds that do increased damage. Rattlesnake: X-Box limited edition gun, obtainable only Between 10. Semi-Auto Pistol: Standard issue pistol focused on rapid firing speed.Īccipiter Nox: Matte black semi-automatic pistol. Revolver: An older pistol balanced for variety of situations. She also acquires a revolver whilst in Siberia. She carries a gun that is the same model as Roth's old pistols, it sports a new muzzle brake, and several new and returning upgrades. Lara will have access to several pistols. Tactical Pistol (fully upgraded) Rise of the Tomb Raider Press to cycle silenced shots.įinding all the extra handgun parts will replace the Tactical Pistol with the Magnum Pistol. Shots are quieted at the cost of reduced damage. Rubberized grip modification reduces recoil. Magazine is easier to insert for decreased reload time. Hair trigger modifications increase rate of fire. Delivers round more accurately for increased damage. Recoil compensation improves accuracy for increased damage. Several upgrades and attachments, are available, they must be made use salvaged materials.Īllows for an alternate three round firing mode. ![]() Lara uses both pistols to kill Mathias in the game's climax. He passed the pistols onto Lara when he died. The tactical pistol Lara uses is one of a matching set that belonged to Conrad Roth, who dual wielded them. 45 ACP) and Magnum Pistol (IMI Desert Eagle Mark XIX, chambered in. Lara again uses several pistols, although only one of these will be in her inventory at the time: the Semi-Automatic Pistol (Beretta 92SB chambered in 9mm, upgraded to an M93R when the "burst fire" mod is added) Tactical Pistol (Remington 1911 R1 Enhanced, chambered in. It's golden skin can be purchased after completing level 8 for 50 gems. The dual pistols are always equipped and never run out of ammo.ĭual pistols are unlocked and equipped from the start. ![]() It's a good idea to keep the dual pistols assigned to the D-pad, so that you always have them as backup. This makes them incredibly useful during times where you may unexpectedly run out of ammunition for your primary gun. ![]() They are the weakest of all the weapons found in Lara Croft and the Guardian Of Light, however, they also happen to be the only weapons in the players inventory (not including the Spear or Remote Mine) that don't drain from the Ammo pool. The Dual Pistols are the first weapons the player uses aside from the Spear and Remote Mine, and therefor are the first weapons that appear in the players inventory. They can be accessed via a startup configuration utility or Action Replay for the PC and PS2 versions respectively. The dual variants of the Vector-R35 and Scorpion X are still present and functional in-game, but weren't properly implemented due to cut content and time restraints. There is also Kurtis's Boran X, which appears to be a customized Browning HP pistol. 45) M-V9 (Colt 1911A1 in 9mm) Scorpion-X (Glock 17) Desert Ranger (IMI Desert Eagle Mark VII) and Rigg 09 (Luger P08). While Angel of Darkness does not feature the signature Dual Pistols, it features many different models of pistol: the Vector R-35 (Heckler & Koch USP Match in. If you run and jump around a lot and circle your opponents they will suffice most of the time, even against a bigger opponent like the demigods or the T-Rex. They are not very effective, but most of the mortal opponents, except the skeletons and mummies in The Last Revelation, can be killed with them. Lara has unlimited ammo for these and will always carry two of them. The pistols for the first three games are modelled after the Browning Hi-Power, and the Colt M1911 for the inventory model in TLR and Chronicles. Lara carries her signature dual pistols in all the games from Tomb Raider to Tomb Raider: Chronicles, in the original series, with the exception of the Ireland and VCI chapters in Chronicles, and the first two levels of Tomb Raider: The Last Revelation where she was only 16 at the time. Tomb Raider (1996) - Tomb Raider Chronicles ![]()
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